Here are some UV maps I've made for the exterior buildings in the scene. These are fairly low res at 1024x1024, but the objects will not be too close to the camera.
Here is a map I made for bump, I will make full normal maps for closer elements in the scene.
This is a repeating panel I made for the front of the building.
This is the map for the cylindrical scraper, being a round object made this one interesting to unwrap!






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